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 Far Cry 2 Patch

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Anzahl der Beiträge : 14
Anmeldedatum : 11.03.09
Alter : 36
Ort : Kressbronn am Bodensee

Far Cry 2 Patch Empty
BeitragThema: Far Cry 2 Patch   Far Cry 2 Patch EmptyDo Apr 23, 2009 7:56 pm

Patch 1.01

Der Patch für „Far Cry 2“ optimiert in erster Linie die Stabilität des Spiels. Es werden Absturzprobleme, welche beim Start auftreten, behoben. Zudem kann nun einem laufenden Spiel beigetreten werden.

Changelog:

-Fixed for difficulty level not changing health when updated.
-Fixed keyboard controls remapping in single mode that didn't carry into multiplayer mode.
-Prevent a buddy from getting stuck when healing him while receiving damages.
-Display server's IP address in lobby, beside the match's name (for direct IP join to work)
-A ranked match that is already started will not be listed in the match list.
-Improved match start conditions. Ranked games can now also start if the player max is attained and everybody but the host is ready.
-Fixed players with same name by using identifiers instead of names.
-Always validate the diamond pool after class upgrades, reset or rank up to avoid getting more diamonds than the player is supposed to for his rank.
-Fixed a random crash when joining a game.
-Fixed to make sure game is minimized in order to show the website when clicking on ubi.com
-Allow launching the Dedicated Server Launcher in command line.

Patch 1.02

Das kumulative Update für "Far Cry 2" merzt viele Fehler aus dem Hauptspiel und der Version 1.01 aus, die das Game teilweise unspielbar gemacht haben.
Mit dem Patch bringt Ihr "Far Cry 2" auf den aktuellsten Stand. Wer noch nicht ganz die Flinte ins Korn geworfen hat, kann einen neuen Versuch starten. In der Version 1.02 gibt es vor allem für den Mehrspielerteil Ver- besserungen. So sollte es jetzt einfacher sein, direkt über eine IP-Adresse einem Spiel beizutreten. Im Einzelspielermodus wurde eine Breitbild-Funktion hinzugefügt.

General changes

-Added triple-header support to the game.
-A widescreen option has been added and can be enabled only in single player mode.

Multiplayer changes

-Fixed the direct join by IP functionality.
-Added the minimum number of players in the host options.
-Added the player's death count in the scoreboard.
-The host can now set the respawn time in Advanced options, for player matches only.

-The host can now set the starting rank of all players in the match, in Advanced options, for player matches only.
-The VIP is shown on the scoreboard, for your team only.
-The scoreboard is now displayed by the highest XP points to the lowest.
-The ping system has been improved to display a more accurate result.
-It is now possible to conduct a multiplayer match search from the map leader board.
-Fixed certain characters that weren't allowed during profile creation (- . _ ,)
-It is now possible to add a clan name to the player's name through the use_clan_tag console command.
-Players can now filter the server list using different parameters (ping, PunkBuster, game mode, dedicated, server name, number of players, ranked/unranked).
-The IEDs are now destructible by shooting on them or throwing a grenade close to them.
-In ranked matches, players can now play more than one match on the same host.
-Added quickmatch to the map download screen. It will matchmake on the selected map.
-The distance from a wounded teammate is now displayed.
-The host can now select a VIP before starting the match.
-It is now possible to use the use_clan_tag command.
-Fixed a bug with clan tag and multiple clients
-Multiplayer: Minimum players numbers default setting is now 4
-Fixed some unrepresentative text in the scoreboard.
-Added text to display distance when teamate is down
-Fix a freeze issue in match list if the player press ESC after trying to enter in a match with a password.


Download Patch 1.01: 4Players.de
Download Patch 1.02: 4Players.de
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